CIVILIAN
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Post by Jim Richards on Jul 15, 2014 18:32:53 GMT -5
SATYR
Name: Satyr Aliases: Servants of Pan, Hypno, Dreamwalkers Sphere: Entropic Chasm Tier: Regular, but uncommon Picture: {Spoiler} Abilities: The satyr is a creature of calmness, tranquility, a rather peaceful sight in Inferis. Honestly, most people passing through are on edge and ready to kill anything that blinks at them- but the satyr is kind, gentle, friendly, even. He'll have a nice long chat with you, offer a pipe, a meal, a drink... Perhaps some music? You smoke, you eat, you drink, you enjoy yourself, but as soon as the satyr begins playing his flute, your fate is sealed; your eyes droop, your limbs feel heavy, and it's about time- yaaaaaaaaaawn- for a long nap. Like the sirens of the Black Sea, however, this enemy isn't as friendly as he likes to seem. No, he's dangerous, a real nasty beast. The moment you fall asleep, he is quick to steal you away, back to his lair for his feasting pleasure. Should you not fall prey to this easy method of kidnapping and leisurely murder, however, he is armed with incredible brute strength, powerful hooves and a strong jump, and horns said to be shattered only by a nuclear blast, or something of similar magnitude. Miscellaneous Notes: Satyrs have a legacy for being quite fond of wine, and of pearls and rubies. You can easily bribe one, with sufficient assets. They also never attack anything bigger than they are, and they do, in fact, range in size, by quite a bit- from about three feet, to upwards of sixteen.
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