Post by Jim Richards on Jul 13, 2014 20:57:20 GMT -5
HEGVELM SHEL QERH
SPECIALISED DEMON OF MOLOCH
SPECIALISED DEMON OF MOLOCH
Name: Hegvelm Shel Qerh
Aliases: Frost Golem, Ice Golem, Sons of Moloch
Sphere: Stygian Tundra
Tier: Elite
Picture:
{Spoiler}{Spoiler}{Spoiler}{Spoiler}{Spoiler}{Spoiler}{Spoiler}
Abilities: The Hegvelm Shel Qerh, Hebrew for Frost Golem, is a most elite servant of Moloch. Birthed from his very stomach, regurgitated from his massive maw, these demons can be formed at will, and live primarily to serve Moloch. Normally, after they have been used, he will re-consume them for their ice. The golems in question are around fifty feet tall, and look very strange; they seem to be made of pure ice, with piercing white eyes, and no other features short of a pointed head, and its limbs. Almost always, the left arm is blunted, for use as a buckler, and the right is pointed and edged sharply, as a sword. These large demons are sent out by Moloch, normally in sets of three, to deal with pesky intruders to his domain, particularly those that seem to be picking fights with his subjects; "MOLOCH OWNS THESE INFANTS, AND ONLY MOLOCH MAY DESTROY THESE INFANTS. FIND YOUR OWN INFANTS. D<"
As far as their abilities go, they have four weakened versions of Moloch's powers, as well as two of their own.
- Golem Sword: Every Hegvelm has a right arm that is incredibly sharpened and serrated, for a strong cutting edge. This is their usual attack, due to its sheer forcisve power.
- Golem Shield: Every Hegvelm has a left arm that is blunted and widened into a strong buckleresque shield, which can deflect the vast majority of attacks, up to a level 3 attack.
- Snowimps: Every Hegvelm can stomp its foot, to summon a circle of spikes around its body, up to twenty feet tall.
- Icy Breeze: Every Hegvelm can fire from its left arm a snowball five-ten feet in diameter.
- Chilly Touch: Every Hegvelm can, with a touch of both "hands", freeze a target solid for up to ten minutes (one post, if used on a PC)
- Falling Lifts from the Sky: Every Hegvelm can fling snow and ice into the sky, and it falls as baseball-sized hail.
Miscellaneous Notes: Some Hegvelm occasionally attain sentience. These usually lose their standard powers and abilities, and gain newer, more individualized powers.